EverQuest 2
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Traits, Talents & Training
Level Category Choices Description
8 Personal Trait Brawny
+4 STR
Clever
+4 INT
Durable
+4 STA
Insightful
+4 WIS
Nimble
+4 AGI
10 Training (Choices available vary with class)

Upgrades one of four spells of your class to Master II quality:

12 Enemy Mastery Gnolls
  • Fighters - Receive a Master's Rage spell suited to your chosen enemy. (On a sucessful attack, this spell has a 25% chance to inflict Master's Strike (55-91 damage @ L19) on the target. Cast time 1s, Recover time 0.5s, Recast time 9min, Duration 3min)
  • Mages - Receive a Master's Strike spell suited to your chosen enemy. (Inflicts 375-458@L22 damage to a target of the chosen type. Cast time 2s, Recover time 0.5s, Recast time 2min)
  • Priests - Receive a Master's Smite spell suited to your chosen enemy. (Decreases Crushing, Piercing and Slashing damage of target by 3.9@L13, Decreases Attack Speed of target by 11.3@L13. Cast time 2s, Recover time 0.5s, Recast time 2min, Duration 72s)
  • Scouts - Receive a Master's Sinister Strike spell suited to your chosen enemy. (Reduces target's mitigation to physical damage by 190@L19 and inflicts 256-427@L19 melee damage to the target. Casting time 0.5s, Recover time 0.5s, Recast time 2min)
Orcs
14 Personal Trait Cold Blooded +3% Heat Resistance (+66 mitigation)
Hardy +3% Poison Resistance (+66 mitigation)
Hygienic +3% Disease Resistance (+66 mitigation)
Intent +3% Mental Resistance (+66 mitigation)
Warm Blooded +3% Cold Resistance (+66 mitigation)
16 Enemy Mastery Ghosts
  • Fighters - Receive a Master's Rage spell suited to your chosen enemy. (On a sucessful attack, this spell has a 25% chance to inflict Master's Strike (55-91 damage @ L19) on the target. Cast time 1s, Recover time 0.5s, Recast time 9min, Duration 3min)
  • Mages - Receive a Master's Strike spell suited to your chosen enemy. (Inflicts 375-458 damage to a target of the chosen type. Cast time 2s, Recover time 0.5s, Recast time 2min)
  • Priests -
  • Scouts -
Skeletons
Zombies
18 Racial Tradition (Choices available vary with race) Choose 1 of 10 racial traditions available for your race.
Barbarian ] [ Dark Elf ] [ Dwarf ] [ Erudite ] [ Froglok ] [ Gnome ] [ Half Elf ] [ Halfling ] [ High Elf ] [ Human ] [ Iksar ] [ Kerra ] [ Ogre ] [ Ratonga ] [ Troll ] [ Wood Elf ]
20 Training (Choices available vary with class)

Upgrades one of four spells of your sub-class to Master II quality:

  • Assassin -
  • Berserker -
  • Brigand -
  • Bruiser -
  • Coercer -
  • Conjurer -
  • Defiler -
  • Dirge -
  • Fury -
  • Guardian -
  • Illusionist -
  • Inquisitor -
  • Monk -
  • Mystic -
  • Necromancer -
  • Paladin -
  • Ranger -
  • Shadowknight -
  • Swashbuckler -
  • Templar -
  • Troubadour -
  • Warden -
  • Warlock -
  • Wizard -
22 Personal Trait Calm +5% in-combat power regeneration per tick
Focused +2.5% max power
Healthy

+5% in-combat hit point regeneration per tick

Sturdy +2.5% max hit points
24 Enemy Mastery Centaurs
  • Fighters - Receive a Master's Rage spell suited to your chosen enemy. (On a sucessful attack, this spell has a 25% chance to inflict Master's Strike (55-91 damage @ L19) on the target. Cast time 1s, Recover time 0.5s, Recast time 9min, Duration 3min)
  • Mages - Receive a Master's Strike spell suited to your chosen enemy. (Inflicts 375-458 damage to a target of the chosen type. Cast time 2s, Recover time 0.5s, Recast time 2min)
  • Priests -
  • Scouts -
Giants
Treants
26 Racial Tradition (Choices available vary with race) Choose 1 of 10 racial traditions available for your race.
Barbarian ] [ Dark Elf ] [ Dwarf ] [ Erudite ] [ Froglok ] [ Gnome ] [ Half Elf ] [ Halfling ] [ High Elf ] [ Human ] [ Iksar ] [ Kerra ] [ Ogre ] [ Ratonga ] [ Troll ] [ Wood Elf ]
28 Personal Trait Enduring
+4 STA
Enlightened
+4 WIS
Muscular
+4 STR
Savvy
+4 INT
Spry
+4 AGI
30 Racial Tradition (Choices available vary with race) Choose 1 of 10 racial traditions available for your race.
Barbarian ] [ Dark Elf ] [ Dwarf ] [ Erudite ] [ Froglok ] [ Gnome ] [ Half Elf ] [ Halfling ] [ High Elf ] [ Human ] [ Iksar ] [ Kerra ] [ Ogre ] [ Ratonga ] [ Troll ] [ Wood Elf ]
32 Enemy Mastery Bixies
  • Fighters - Receive a Master's Rage spell suited to your chosen enemy. (On a sucessful attack, this spell has a 25% chance to inflict Master's Strike (55-91 damage @ L19) on the target. Cast time 1s, Recover time 0.5s, Recast time 9min, Duration 3min)
  • Mages - Receive a Master's Strike spell suited to your chosen enemy. (Inflicts 375-458 damage to a target of the chosen type. Cast time 2s, Recover time 0.5s, Recast time 2min)
  • Priests -
  • Scouts -
Fairies
Goblins
Golems
34 Training (Choices available vary with class)

Upgrades one of four spells of your sub-class to Master II quality:

36 Personal Trait Fireborn +3% Heat Resistance
Frostborn +3% Cold Resistance
Pristine +3% Disease Resistance
Resistant +3% Poison Resistance
Willed +3% Mental Resistance
38 Enemy Mastery Elementals
  • Fighters - Receive a Master's Rage spell suited to your chosen enemy. (On a sucessful attack, this spell has a 25% chance to inflict Master's Strike (55-91 damage @ L19) on the target. Cast time 1s, Recover time 0.5s, Recast time 9min, Duration 3min)
  • Mages - Receive a Master's Strike spell suited to your chosen enemy. (Inflicts 375-458 damage to a target of the chosen type. Cast time 2s, Recover time 0.5s, Recast time 2min)
  • Priests -
  • Scouts -
Lizardmen
Nightbloods
Shadowmen
40 Training (Choices available vary with class)

Upgrades one of four spells of your sub-class to Master II quality:

  • Assassin -
  • Berserker -
  • Brigand -
  • Bruiser -
  • Coercer -
  • Conjurer -
  • Defiler -
  • Dirge -
  • Fury -
  • Guardian -
  • Illusionist -
  • Inquisitor -
  • Monk -
  • Mystic -
  • Necromancer -
  • Paladin -
  • Ranger -
  • Shadowknight -
  • Swashbuckler -
  • Templar -
  • Troubadour -
  • Warden -
  • Warlock -
  • Wizard -
42 Personal Trait Centered +2.5% Power
Lucid +5% Power Regeneration
Stalwart

+5% Hit Point Regeneration

Stout +2.5% Hit Points
44 Racial Tradition (Choices available vary with race) Choose 1 of 10 racial traditions available for your race.
Barbarian ] [ Dark Elf ] [ Dwarf ] [ Erudite ] [ Froglok ] [ Gnome ] [ Half Elf ] [ Halfling ] [ High Elf ] [ Human ] [ Iksar ] [ Kerra ] [ Ogre ] [ Ratonga ] [ Troll ] [ Wood Elf ]
46 Personal Trait Devout +3% Divine Resistance
Flexible +3% Crush Resistance
Recondite +3% Magic Resistance
Resilient +3% Pierce Resistance
Tough +3% Slash Resistance
48 Personal Trait Brilliant
+4 INT
Deft +4 AGI
Powerful +4 STR
Resolute
+4 STA
Visionary
+4 WIS
50 Training (Choices available vary with class)

Upgrades one of four spells of your sub-class to Master II quality:

  • Assassin -
  • Berserker -
  • Brigand -
  • Bruiser -
  • Coercer -
  • Conjurer -
  • Defiler -
  • Dirge -
  • Fury -
  • Guardian -
  • Illusionist -
  • Inquisitor -
  • Monk -
  • Mystic -
  • Necromancer -
  • Paladin -
  • Ranger -
  • Shadowknight -
  • Swashbuckler -
  • Templar -
  • Troubadour -
  • Warden -
  • Warlock -
  • Wizard -

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